#Multi-tasking Computers
11-May-88 10:06:53
Sb: #123666-#Multi-tasking Computers
Fm: Henry Colonna 74726,3216
To: John Draper 76703,4322
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From what I've seen in Amiga games in my short-lived experience (and I've
seen a whole lot, working at a store) there are very few games (many
excellent) that you would have the same gripes about. There's the CinemeWare
series with some excellent games (and some not so hot), there's Ultima, and
many many others.
However for some reason you do seem to be singling out EA. How many games
are copy protected? LOTS. Why do you single out Electronic Arts so
constantly and with such enthusiasm?
Personally I think the problem is that your expecations are too high. If
you experienced -everything- from the developer's point of view – including
sales lost to theft, effort taking in multitasking the program (do you know
how many calls WP gets about crashes that are due to other things
multitasking with it and crashing? lots..) you'd have a different point of
view.
Until then, there's very little that you're going to be happy with. And I
think that's an indication of too-high expectations. Especially considering
your term "reprehensible" atttitude. I bet if you went over to EA and saw
charts graphing profits made, development costs, etc., you'd have a different
feeling.
I have excepted the fact that not everything I buy forever is always going
to take full advantage of my computer. I had alot of 8 bit Atari software
that had no idea what SpartaDos, a USDoubler, or expanded memory was. And
some of that software was still excellent.
As for not saving high scores on Mable Madness, again that's common of MANY
games. You know what people say when it does save games? "It's going to
trash the disk one day" they whine. Not saving high scores is common among
hundreds of EA and hundreds of non-EA games. But for some reason, alot of
people relish picking on EA solely, and I don't think it's for valid reasons.