#Playmation
Could you pass on those magazines/journals titles, and any address,
phone, fax info you can round up. Getting hold of specialized
magazines can be a chore around here, unless you know exactly what
you want. Most often you end up phoning a distributor and trying to
convince them to do you a favour and put an issue in a nearby store.
<<loads of idle SGI machines>> Sacrilege! Those boobs that pass by the
usage time should be lobotomized if they weren't already <g>.
I'll probably end up with 3DSr2. I just hate to drop the money and not
end up with current software. Also, I don't think that the r2 package
is upgradable. All in all though, I'd rather have something than
nothing. Maybe that should be one of my first projects – something to
do with half a loaf of bread <g>.
You mentioned how people wont even look at logo work anymore. Have you
seen Typestry v2.0 on the Mac. That kind of explains it. All kinds of
special effects; motion blurs, particles, fog and Renderman. I think
it's around $200-250. I haven't used it myself, just saw part of a
demo. There is a windows v1.x awaiting update to the same feature set
as the mac. They also put as a "survival tips for 3d beginners" at
the end of their brochure that rendering takes a lot of time "so have
patience". I wonder if that's for the business crowd that has no idea
what awaits them and finally yields to panic and calls tech support
in a panic <g>.
I've been following the Hash threads and faxed a request for
information to them. Seems to be a real point of contention around
here. I'm surprised at how resistant some individuals are to it, but
if the package is as non-standard as they say I can understand. I
wonder when IK will show up through IPAS. Do you know if the upcoming
IPAS routines are r2 compatible.