Omni lights & shadows ?
14-Feb-94 14:22:26
Sb: #83548-Omni lights & shadows ?
Fm: John Wilson 72674,2643
To: Paul Masters 76370,700
You can simulate a light source by creating a sphere at the source of
the light, assigning a self illuminated material the same color as
your light, and modify/object/attributes to turn off the "casts
shadows" button (otherwise the sphere will block the light). This
would look (similar) to a light bulb when viewed by the camera.