flicker
17-Feb-94 18:22:28
Sb: #84403-flicker
Fm: SCOTT HIGGINS 73042,3577
To: Jonas Ruikis [ADESK] 73172,1351
Jonas,
I went back and rendered the project with only 2 machines and one of
them renders the transparent materials dimmer than the other, like
the Gamma settings were different. I have the display set to null in
the 3DSNET.SET file. I haven't changed any of my configuration since
successfully rendering projects with transparent materials. I also
rendered several frames from another project with trans. materials,
with the same strobing results. This problem doesn't seem to be a
problem with the project, but with the configuration of my network
rendering systems.
Thanks,
SSH –Graphic Realities–