#Handwritting tail end
Wow! The tip on lofting a horizontal wipe through a "handwritting" path was
great! I have had lots of fun with this. It came up at a particularly good
time for me, because I had an effect required and wasn't certain how I was
going to go about it. It turns out that this is a great way to do animated
line graphs!
I am having a little problem, however. It is true that the selected material
for this item must have shinniness turned all the way down to 0? Otherwise I
can see edges too early. Also, it is true that only ray traced shadows will
generate a shadow that goes along with the object? These I can live with.
What I can't is the very end of the object that is exposed the entire time. I
tried the suggestion of making the material a decal, but then I get nothing at
all.
I admit that I've went right to playing with this and missed a bunch of
additional messages on this topic. If these were addressed and I missed them I
apologize. If so could someone head me in the right direction to find the old
thread? Otherwise, are there suggested solutions to handling the very end of
the object?