CompuServe Messages

#refmaps & ipas stuff

    22-Feb-94 19:57:31
Sb: #refmaps & ipas stuff
Fm: andrew gordon 72674,3272
To: Gary Yost or other
Hi, I have a question regarding the quality of reflection maps For example, if I make a reflection map and apply it to an object such as a logo in Topas I get some very nice reflective qualities. But if I take that refmap and apply it to a similar object in 3ds3 I dont see much reflection on the flat surfaces.. Do I have to alter the reflection map in a different way so that it will be reflected into my logo? Also.. I was wondering if an IPAS routine could be written to displace the vertex normals of flat objects in a way so they would receive a better amount of reflection? Thanks, and have a nice day. Andrew G.