#Palette Measles in Flic
I am having a problem with bizarre colored pixels showing up in my
animation. They are brighly colored of a color that does not exists
in the animation (bright green to be exact). I am unsure how to get
rid of them. If I render a single frame/still image the problem does
not occur. It only happens in the animation.
I have had this problem once before, but it was when I was using a
custom palette of 16 colors for water/lava animation. I ended up
touching up the Flic in AniPro. But here I am letting 3DS create the
palette so I am at loss as to the cause of the problem.