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Hi John,
About the biggest models I've loaded into rend386 are ~10K polygons . Its
slows it down of course, but it still can move around in it a few frame a
second. Bigger models just crash it. Regarding the polyface mesh support of
DXF2PLG, it seems to load the 3ds variety fine, while the dxfs right out of
acad don't get very far. As far as InterChange support for the PLG format, if
rend386 is the only app which uses this format, I'd skip it and concentrate on
the bigger markets. How about .DWG <g>.
Mark