#Net Render != Local Rndr
25-Feb-94 13:12:06
Sb: #86485-#Net Render != Local Rndr
Fm: Marion K. Marks 70700,2777
To: Nik Grant [adesk] 70421,76
Note that none of the preceeding explains the differences in Wire Mode
(Units vs. Pixels) rendering, or the failure of SMOKE.SXP parameters to follow
the network, or the failure of NEW-SUBTRACTIVE-TRANSPARENCY to follow, or
gamma, etc.
I'm pretty sure the last two are because those functions aren't stored in
the .PRJ file. My suggested fix (which would require no UI changes, and thus
should be palatable to AutoDesk) is to save an additional .NPM (Network
ParaMeters) file each time a Net Render is initiated. This file would pass
information not stored in the .PRJ which could affect rendering in any way,
including overrides for gamma settings, NEW-SUBTRACTIVE, any other parameters
(AA-KERNAL, for instance), etc. which could possibly make even one pixel's
worth of difference. The Slaves would read this file and set the appropriate
parameters after loading the .PRJ for each frame.