PARdon me, but…
27-Feb-94 14:35:58
Sb: #87052-PARdon me, but…
Fm: John K. Jordan 71174,711
To: Don Landis 71673,3612
O, the thrill of exploration (of the PAR of course <g>). I think it
is obvious that one should not ditch the framebuffer. To bad direct
access to the PAR's 24 bit framebuffer is not implemented.
I found that you could also quickly view images from the PAR drive
from either 3DS Editor, KF, or MatEd by first setting the From-PAR
type to TGA, then View Image and click on the PAR drive and image
name. Comes up much quicker than the 3DS output to the framebuffer.
However, it won't work if Display is set to none, and you still have
to wait till the image goes to the 3DS display (UNLESS you set the
display size smaller than 752*480 and Cancel when it reports "Image
too large for device" <g>). If this gadget catches on, perhaps 3DS
could be made PAR aware.
All this is good fun, but again, I concur with David Stinnett: "Keep
the FB!" It's nice to know the alternatives, though, in case the ol'
VISTA breaks down at some inopportune moment.