#Background problem
To anyone out there–
I've been using 3DS3 for about a month, working my way through the tutorials.
Everything's been going great up till now. While executing Tutorial 9, pg 9-21
(on fogging a bitmap background), I found out that whenever I try to render an
image (any image, fog or not) in which a bitmap background has been specified
in the Background Method dialog box, my system either freezes or resets at the
Rendering progress bar (in the Rendering in Progress dialog box).
This doesn't happen if I specify solid-color or gradient backgrounds, just
bitmap. The type of file (.TGA, .GIF, etc) doesn't seem to matter.
Does anyone have any idea what might cause this, or am I missing something
terribly obvious? Not being able to specify a background bitmap sure puts a
crimp in my ideas. Incidentally, I'm running 3DS3 on a 486DX2-66 system with
20MB RAM.
Thanks for any help!