PPC/OS2/NT/BS2
06-Feb-95 02:22:42
Sb: #150445-PPC/OS2/NT/BS2
Fm: John N. Jordan 72772,1271
To: Gary L. Angle 72732,271
Gary:
The two big issues with NT are: recompiling the program for other supported
processors, and being written fully multithreaded. If they're not recompiled
(couple files in the code need to be tweaked), it won't run on other processors
than the one it was compiled on. If it's not totally multithreaded, it won't
take advantage of multiprocessor systems. I doubt either will be an issue with
3DS. ASOFT/YG are with-it enough to do both. The main thing right now is
getting them to admit that NT is definately what R5 will be out on so we can
get on with our hardware upgrades, and plans for the future.
JNJ