#LensFX and Bones
01-Feb-95 15:30:34
Sb: #150425-#LensFX and Bones
Fm: John Stetzer 73532,2247
To: Digimation – David Avgik 72320,2042
>>hypothetical situation…to animate the cow mesh
As it happens, I can answer that (although it was a galloping cow, to video,
and the project eventually fell by the wayside). It took me about a day to
convert the cow into a set of skinned objects that were acceptable for
animating in a gallop cycle, w/about an hour extra to set up an acceptable
gallop. It was still fairly easy to tell where the legs were attached, however.
And dancing; now there's a horse of a different color.
John Stetzer
JWS