CompuServe Messages

#LensFX and Bones

    01-Feb-95 15:30:34
Sb: #150425-#LensFX and Bones
Fm: John Stetzer 73532,2247
To: Digimation – David Avgik 72320,2042
>>hypothetical situation…to animate the cow mesh As it happens, I can answer that (although it was a galloping cow, to video, and the project eventually fell by the wayside). It took me about a day to convert the cow into a set of skinned objects that were acceptable for animating in a gallop cycle, w/about an hour extra to set up an acceptable gallop. It was still fairly easy to tell where the legs were attached, however. And dancing; now there's a horse of a different color. John Stetzer JWS