#people who need people
01-Feb-95 12:10:38
Sb: #150366-#people who need people
Fm: MARTIN G FOSTER 70303,456
To: Tim Wilson [Crestline] 76432,1122
Tim,
your human engineering approach sounds very meticulous and probably the right
way to do it. My approach is a little less precise because I'm often working
from photographs, mainly because the people I'm modeling are dead or
uncooperative or both <g>.
I've also heard very good things about the Animation Master modeller – although
I've stuck with 3d Studio, other than a short period of using Softimage 2.61
which was darned good for spliney stuff.