CompuServe Messages

#people who need people

    01-Feb-95 12:10:38
Fm: MARTIN G FOSTER 70303,456
To: Tim Wilson [Crestline] 76432,1122
Tim, your human engineering approach sounds very meticulous and probably the right way to do it. My approach is a little less precise because I'm often working from photographs, mainly because the people I'm modeling are dead or uncooperative or both <g>. I've also heard very good things about the Animation Master modeller – although I've stuck with 3d Studio, other than a short period of using Softimage 2.61 which was darned good for spliney stuff.