#Scalpel (?)
04-Feb-95 01:58:21
Sb: #149890-#Scalpel (?)
Fm: Edwin Braun 100114,2730
To: Constance R. Roth 74471,621
Hello Constance,
thank you for your interest in our product. SCALPEL is a IPAS3 "plug in" that
will enable you to cut every mesh object in 3D Studio into two(or even more)
halfs.
The most advantage of SCALPEL over 3D studios internal routines is speed.
Depending on your processor SCALPEL will cut your meshes in realtime!
SCALPEL is not a replacement for boolean operation, it is an addition with
other advanced functionality. Our programmers tried to eliminate nearly every
problems that could occur by cutting mesh objects. Most important is the
problem in keeping the mapping coordinates. With SCALPEL you do not need to
apply your mapping again after the cut. You could cut in one go any number of
objects (not really, it depends on memory, meshsize . . . ). SCALPEL let you
decide wether the cutted object is hollow or filled (extra faces will be
generated!).
Release Date will be end of February (it's a guess–> programmers are never
satisfied)
I hope this helps you in some way.
If you have any further questions or if you need a test "cut" of a meshobject
just leave me a note.
take care
edwin