CompuServe Messages

BonesPro

    05-Feb-95 17:46:30
Sb: #151143-BonesPro
Fm: John Ellis 72440,3046
To: David Gould 100424,2533
David, The SMOOTH.PXP is part of the BonesPro package. The reason I mentioned it was because its a pretty amazing little program in itself and rather than just reiterate what everyone else was saying about BonesPro, that was my little "sidebar". <g> I did use your current situation as an example, but there are hundreds. >> Does it create a new object. << No you select which vertices you want affected and it pulls them allowing you to smooth the seam in a uniform way. I don't know if there's a demo version. >> Can it be animated. << Sure as it uses the original vertices. What you'd probably have to do is have the two cells meet each other, hide them then create a boolean object from two duplicates, make a copy of that and then smooth the copy and morph between the two. Pretty straightforward I think. >>Where can I get more information… << Like 99% of all IPASes you can get them from either Schreiber Instruments or Digimation. Bonespro and Smooth are exclusively from Digimation. They can be reached at 504 785-3969. They have an 800 number but I think its only CONUS. Pricing may have gone up since Jan 31st. You'll have to ask. BTW, I've considered your portable media query, and I don't think I can add much to what's already been said. I use Bernoulli's and Exabtye. Optical is great but its prone to dust. If you go with an external hard-drive make sure its shock mounted, like the Micropolis. >> That should be enough to keep you busy for awhile… << Shoot, that is never a problem. <G> It always seems like there's a ton of stuff to do, so I come here to escape. <g> John