CompuServe Messages

#Renderer & transparency

    16-Jan-95 13:44:25
Fm: Hanspeter Ludwig 100330,310
To: Pawel Bodytko 70733,644
Hi Pawel, (I've been reading your and Jim Jonah's messages to other users for some time now and boy,I wish I'd new A:M as good as you guys do) well, you are right about the render quality. You *can* get highly realistic textures if you need them – if you have the time to spend. We *did* experiment with ambiance a lot, still it didn't work correct. Our particular problem here was that we needed a stylized look for the animation of a syringe but at the same time it had to look *right*, not realistic but right. On the places where more than one layer of tranparent material laps over other pieces the effect appeared. B.T.W. the ambiance on all the models was set to zero. I mean, I love A:M and I love working with it, but some things just drive me nutso. (Just yesterday I accidentially erased a model only because Character on the Mac can save Figures with .seg endings. I hit the save shortcut after I imported the segment into Character, forgetting that this would erase all the segment-data) Another thing. Maybe you have an Idea. I am looking for a good "fog" material, theoretically it is possible to do that, but do to the problem described earlier all results look strange and not at all naturalistic. Any idea? I can send you the data of a fog material we have allready build. It looks beautyfull until you place an object behind it. talk to you, Peter