#Action
Hello, Folks,
i am working on an animation of a robot playing a ovation-guitar, the data
(sculpture, character) is ready, but now the action is a problem.
It is very hard to animate the fingers of the robot because when they are near
the ovation, then the picking of the knots becomes a roulette-game. Is it
possible to freze objects so that they can not be accidentaly changed?
An other good function would be a quick-shade in action, because sometimes it
is hard to see if something is behind or in front of an other object.
Read you …
Hartmut