#AM w/ NT3.5 on 486?
Is anyone using Animation Master with Windows NT 3.5 on a 486 based system?
Are there any advantages? Any disadvantages? Hey Steve, will it make a
difference with the next release? How does the open GL support work? If I
don't have a video card with open GL in hardware, is there an OS level software
simulation? What does this do to the Shaded previews available in the next
release? Sorry if I'm getting ahead of myself here.