#Lights Types?
30-Jan-95 06:01:48
Sb: #3611-#Lights Types?
Fm: Michael S. Flynn 74551,142
To: Chris Duke 71644,1102
Chris,
(ala Homer – DOH!) That should have been obvious.
The A-Wings rendered in 2 hours 43 min. That may seem excessive, but they
are so detailed that 16meg RAM wasn't enough to render two of them in one
scene, so I had to use 36000 in the Prefs memory. And that still wasn't enough
as you can see by looking at the lower A-wing; the image map on the hump behind
the cockpit did not fully render leaving an angled edge. Increasing the Prefs
memory setting past 36000 resulted in AM locking up 1/2-3/4 of the way through
rendering. It is becoming increasingly clear that if I am going to keep
producing models at this level of detail or higher, that I am going to need at
least 64-128meg of RAM.
The star field backgrounds I use are montages of graphics that come with
astronomy programs that have been converted to the .TGA format and then, in
most cases, heavily image edited. For instance, most nebula are almost always
in the colors red-orange, but I prefer greens, blues and magentas, so I break
images up into RGB componets and cut them paste them differently – like to
begin by changing the overall red to more of a blue-magenta, I copy the blue
channel to red, and vice versa. I have a number of graphics of nebula, about 20
different galaxies, and a dozen or so star fields, and I cut and paste pieces
of each to create my backgrounds.
Michael S. Flynn