#Soft F/X Application Err
25-Dec-94 22:44:25
Sb: #2608-#Soft F/X Application Err
Fm: Rick Quisenberry 75746,2710
To: Byte by Byte Corporation 74431,3462
Scott –
Thanks for your reply. I'm glad that you folks recognize the need for more
'how-to's" on the modeler. I am feeling my way around, and have made some
progress. Perhaps you can give me a bit of a nudge…
I'm trying to apply a procedural map to one of my objects by doing the
following:
1. I selected the object such that all vertices appear highlighted.
2. I used the Set Attributes (?) option, which shows me that x-number of faces
are selected. In this dialog I select the internal shader to use (in this case
Marble).
3. I edit the shader to select the colors it is to use (in the preview dialog).
When I render the object, I don't see the colors I selected for the shader.
What am I doing wrong?
Rick