Renderize & ATI GPT
04-Jan-95 00:39:42
Sb: #2797-Renderize & ATI GPT
Fm: Jim Cross 76470,1042
To: Nick Josephs [VISSOFT] 74431,3611
Nick,
>>Devices and programs loaded into high memory. I know that you need to load
some stuff high in order to run the GPT in hi-color modes, but it might be a
worthwhile experiment to disable DOS-UP.SYS so that things get loaded low, then
run the GPT in a 256 color mode to see if things work better.
I have fired up with minimum boot files and the results are exactly the same. I
did try your above suggestion again, same thing.
>>Disk cache. I noticed that your smartdrive buffer is only 128K for Windows.
Do you have a hardware cache? More likely, have you enabled 32-bit file access
in the 386Enhanced, Virtual Memory area of Control Panel? If it is enabled,
disable it and increase your smartdrive cache to see if things work better.
Makes NO difference! It makes no difference it I start WFW without the network
drivers(an extra 1.5 Mb of RAM left) and the same problem. I have a new minimum
installation of Windows on another drive that still generates the same GPF.
I found a thread on the ATI forum talking about pixel depth and icon cache.
Something about a maximum of 12 icons per group at 24-bit res. I have reduced
icon count with no aparrent help. I thought maybe the extra icons generated by
Renderize might be causing the problem but even the minimum Windows
installation didn't correct the problem.
I have found that if I hold the I key for about 15 seconds to Ignore the GPF
that Renderize will load. It will even run if I hold the I key every time that
Renderize does an operation. It acts like the system is resetting all icons and
then running. Could the Icons cause the GPF?
Thanks Nick,
Jim Cross