CompuServe Messages

#Renderize & ATI GPT

    25-Jan-95 01:39:10
Fm: Jim Cross 76470,1042
To: Nick Josephs [VISSOFT] 74431,3611
Nick, >> Your problem may be related to one of 2 things: Devices and programs loaded into high memory. I know that you need to load some stuff high in order to run the GPT in hi-color modes, but it might be a worthwhile experiment to disable DOS-UP.SYS so that things get loaded low, then run the GPT in a 256 color mode to see if things work better. ATI just released an updated driver (1.44) for the mach64 series GPT cards. I can now load Renderize with no GPFs. If I try to load a project that is complex WFW reports a GPF in EYES.EXE at 0001,BD4F. If I start a project with the same Objects and minimal additions it will render. Would more physical memory help? I ahve 16 mb but only about 5.5 mb left after loading Windows. If I start WFW without the net drivers I have about 7 mb left but the GPF still is there. My GDI DLL starts at over 1.5 mb and grows to over 2 mb after launching a few apps. Would an upgrade to Renderize Live help? I am using V 2.0. If so, is the upgrade still $99 for the package? The 1.44 ATI drivers are much more stable but I still have a few crashes with Renderize and a some other minor glitches. I don't expect another driver for a while and need to stabilize Renderize., I use it a lot. Thanks again Nick, Jim Cross