#RAZOR PRO/PAR users
08-Feb-95 20:20:35
Sb: #151435-#RAZOR PRO/PAR users
Fm: Jamie Carr 71754,2541
To: Byron D. Bowles 72732,1172
Byron,
As I explained on the phone, those problems that people are
having are generally not bugs but related to people's memory
configurations.
I will attempt to restate the position so that its clear.
When Microsoft came up with the virtual memory scheme it was
not thinking about the demands of working with video and audio
files because these weren't implemented at that time. Virtual
memory is a great concept for handling large files where you
only have to access parts of the file occasionally. A classic
for instance is the case where you want to load a large still
image. The machine can't handle the while thing so it pages
out the file to disk until it needs it.
With video and audio files it's different. The program needs
access to all parts of the files all the time. When we show
the filmstrips of the video on the Composition window we are
displaying parts of file from the whole sequence of frames.
Unfortunately this is where the memory scheme breaks down
because we need to access extremely quickly lots of different
parts of the file at the same time to get the video and audio
information.
In order to speed this process up incredibly we require 20 MB
RAM. We used to work in 16 MB RAM but with the new upgrade
this has now broken that barrier unfortunately. With this
much RAM we can do lots of things really quickly. However
this is where the virtual memory scheme gets in the way. If
you have a swap file which is larger than your physical RAM
then Windows thinks its OK to use your RAM in order to create
your huge swap file. But with RAZOR PRO thats a NO-NO because
then the program and the compressors don't have enough room to
operate.
I hope this answers your question as to why we recommend the
size of the swap file that we do.
We don't think that QEMM 7.5 doesn't work – we just think that
if you have an earlier version you should upgrade to the latest
version and then you won't have any problems.
I explained over the phone about the camera*.bmp problem. When
you load the image and it has a number at the end it knows that
its in a sequence and so treats that file as being part of that
sequence.
If you have any other questions please let me know.
Jamie Carr
in:sync