#VR in the "Real World"
08-Feb-95 11:21:48
Sb: #VR in the "Real World"
Fm: Dick . Couron 75141,667
To: Angela Pate 70521,700
I share the same dream. I'm one of two guys who built the "Render
Jungle". Currently, I'm working in Visual C++ 1.5. I don't have 2.0,
but hope to get it in the next couple of months. I REALLY want the
CDK. AM Labs just doesn't have the revenue yet. As soon as the HMDs
and tri-vector input devices get cheap enough, I'll have applications
ready. The 3DS file format won't work, so I hope the NT version will
export objects in other formats (Hopefully a text data file with
vertices and perps. Texture mapping can come later).
As for MFO's (Minimal Face Objects), who want's them but for us?
Maybe the only people with a use for them are the people trying to VR
to the masses….