CompuServe Messages

#Human modeling

    08-Feb-95 15:05:14
Sb: #151634-#Human modeling
Fm: Tim Wilson [Crestline] 76432,1122
To: John Ellis 72440,3046
John, >>As a rule prices aren't discussed directly on any of the forums as matter of etiquette<< I was aware of that. I didn't really intend to get involved in this discussion on the forum. I was hoping that folks would offer feedback on the subject via e-mail after reading my news-items in the ANVENA library. Unfortunately J.D.'s comments drew me out. But in the future I'll try to nix this stuff from the airwaves. Thanks for the Puppeteer/Flock idea, I was aware of it but didn't know who to contact. I was kind of waiting until the seamless models were done to develop this sort of support. I suspect game designers and other users of motion capture will find them better suited to their needs. However, I was hoping that some IPAS-dev would at least do a plug-in for the BioVision datasets from Viewpoint. I think these could extend the range of things that could be done with Humanoid more rapidly and easily. Perhaps this is something that could also be handled under Puppeteer. If it is, I might consider implementing the necessary support when I release the IK'd upgrades of Humanoid, but we'll have to see. I don't know how many folks will want to foot the bill for the additional time it may take to get that set up. I'll look into it further though. Thanks again for the suggestion. – Tim