#BonesPro
Hi Carl,
>> It's the "fillet" capability I and others have asked for in the past. <<
Ah now there's a neat use for it, I hadn't thought of it that way, as
I do alot of vertice editing and dettaching and reattaching parts but
of course the "smooth" would work ideally with boolean operations.
Good one!
I've been having a blast with it creating "starships", which I don't
typically build but in conjunction with the lofter etc. I'm just
cranking them out! Nothing real fancy but they sure render
smoooooth. <G>