CompuServe Messages

#Uncertainty Principle

    12-Feb-95 03:18:29
Fm: Ed Kellerman 71532,3255
To: John Ellis 72440,3046
<>> double the key times (use the Keyscale script) over and over, you'll move the keys that have positive times… into a negative time. << <means to do so have not been practically available. > Since the scripts are IPAS's then other IPAS routines can also do it. But, it's just a curiosity, not a problem. By now you must know that I look for hidden "features". I had to double the times quite a few times to get there. I was hoping to find a way (legal or illegal) to delete all keys on the last 100 frames of a 200 frame animation with about 1000 objects. I ws hoping the keys would dissapear at some point. (There are several useful "bugs" in AniPro).