RayTracing
Dale,
Are you interested from an end user point of view? If so you'll have to hang on
a few months more. If your a developer, and are into writing graphics apps,
IPAS, or any thing else which will benefit from unlimited processing power, and
complete portability, with out any recompilation at all, then we have a new o/s
which works with DOS which enables true parallel processing, across networks of
dissimilar processors. We also have a core ray tracing product which works on
this o/s. The ray tracer can read geomitry info from a 3DS file so far. We are
looking for developers to do work in and around the 3D Studio area including a
good integration with 3D Studio. There are many other ideas worth considering,
such as fast previewers, MPEG output etc
If you're interested, I have documentation on the o/s which describe how it
works and its major features. Just let me know and I'll send it via e-mail.
rich