#Autodesk Confirms NT 3ds
13-Feb-95 12:22:11
Sb: #152515-#Autodesk Confirms NT 3ds
Fm: Fred W. Heidingsfelder 76556,744
To: Dennis Fenske 72163,3252
Dennis,
I'd be more than happy. First off I won't address speed issues. I
have a hard enough time trying to keep the beat to the music let alone
trying to see if this program runs faster in NT as opposed to OS/2. After all
what is a nano second anyway.
The real advantage for me is the multitasking. I often thought, Why
would you want to do more than one thing at a time, after all you only
have two hands to type with. Well, where this becomes an advantage is
when the computer is doing something for you that needs no input from
you. For example, if I am on the internet downloading some article or
some other research, I can continue to write my script or if a new
client calls, I can enter information into a call-sheet. These are
simple examples but once you have lived with the ability to do this,
it becomes second nature.
Now lets extend this to 3DS, Say you are working on a project and you are
getting close to final render time, but you are still looking for that perfect
texture map. You start to render the scene one more time and then you click on
wincim and log onto the 3DS forum. While you are reading the messages you
notice that someone else is doing a similar object and has what seems to be
the perfect texture map. You drop them an e-mail and they, of course, happen
to be online and agree to send you the map. You drop back to basic services
and wait for the e-mail. Now lets go and see how 3DS is doing with the render.
Still cranking. Oh my goodness, you just remembered that you need to get that
budget out to the client today. Open your word processor and the fingers begin
to fly. You hear a beep and look at the WINCIM Icon and the map is your
mailbox. Start the spell checker and switch back to WINCIM to get your mail.
Now close WINCIM and stop the rendering in 3DS and replace the map and do a
window render to check the look. Back to the proposal, call up the price list
from Access and drop them into Excel, massage and drop into Word finish up and
FAX to the client. Meanwhile 3DS is done with the rendering and everthing
looks great. Start the final render. Now you need to thank the guy for the
map, but the FAX is still going through, oh well, pop open Freecell and start a
new game.
In my opinion this is the way computers should have always worked. You don't
have to wait for one thing to finish to begin another.
I'm sure Gus could give you a million other reasons and the OS/2 guys will tell
you how they have been doing this and running 3DS, but that is a moot point
when it goes NT.
Get a copy and start playing, if you do alot of things in windows now, you
won't regret it.
Fred