#Windows NT & 3ds
Would you care to engage in public speculation as to how IPASes might be
implemented as DLLs under WinNT? Or how hard/easy it would be to make porting
them from DOS to WinNT? Or whether developers would need to keep separate code
bases for each implementation?
Are you saying there's going to be a WinNT do_dialog(), along with all the
other DOS-specific IPAS calls? Will there be a main() that's called
repeatedly, so older state-machine IPASes will continue to work? What about
running more than one 3DS/NT on a system, and how contention between DLLs might
be managed?