CompuServe Messages

#Ray Trace & 3-D

#: 78945 S6/VideophileForum unknown
    03-Aug-87 22:04:18
Sb: #78855-#Ray Trace & 3-D
To: GreG Tsadilas/SYSOP 73230,567

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The answer is 'not yet'. We provided a few homogeneous textures: dull, shiny, mirrored, semi-transparent and luminous. Texture and contour mapping is quite straightforward for ray traced rendering, but a good user interface is more illusive. Objects in SCULPT 3-D can be interactively modified, so the question is: how should the mapping change? We are looking to the user base to provide us with a list of features that they would like to see. Let me know how you would like to see IFF files mapped onto an irregular object. Would you prefer to be able to paint details directly onto each polygonal face? What textures would you like to see: wood grain, orange peel, leather, marble, hairy? How about hooks so that you could define your own textures? Let me know. Most reasonable requests will be granted.