CompuServe Messages

#No seams torso

    17-Feb-95 11:35:51
Sb: #153798-#No seams torso
Fm: James Franssen 72650,3677
To: ALAN IGLESIAS 70262,1240
>> James, it's hard to tell you exactly what you need to do because I have no idea what your project is like. << Thanks Alan. It is very simple, all I am trying to do is create a human torso with VERY realistic attributes such as chest muscles, abdominal, back, etc. All I have done so far is created a sphere with as many faces as allowed (100) and a cylinder the same and created a Boolean join with them for a test. I reshaped the sphere to emulate the shape of a chest muscle before the Boolean. After the Boolean I've tried using SLICE, but as Gary already pointed out, this is not the way to use SLICE for SKIN. So I tried using BONES PRO SMOOTH, but I still have weird seamed connects. I simply want to know the best way to create a seamless join between two objects. Maybe I should be using something else besides spheres? Thanks. -James Franssen