CompuServe Messages

#Graphics

    22-Jan-90 20:39:12
Sb: #23604-#Graphics
Fm: Lowell 76060,2723
To: – Visitor 76645,63
76645,63, I've recently written a crude version of Painter's algorithm as part of a 3d perspective modeling program (using QC). In concept, it simply sorts shapes in an array by their back plane, then fills them from back to front to build up a 3d image. I'd like to see your implementation and I'll gladly send you my code (it's too much to post here, about 44k of C and some .ASM for the plotting). I wrote and compiled specifically for a 286, EGA, and a co-processor, but it could be adapted. My real interest is in developing a PC implementation for ray tracing of architectural 'electronic models' and I have a long way to go. (To the SL: I'm new around here and don't know the criteria for the library, but I'd be glad to upload if there is any general interest in this sort of stuff. The code works well but is FAR from professional as I've just learned C and a little Assembly this past year.) Lowell Warren