water..!
Ed,
>> But, you can use TSE now, instead of having to wait for a version
with more commands <g>. <<
this is true. I was on the beta program, but didn't get involved as much as I
would have liked. I only wrote 2 scripts. #1 was for moving selections of
objects in the keyframer, sortof like object move [selected] in the 3d editor
(mainly useful for the game I was working on). #2 was a light utility for
changing exclusion lists to a selected list of lights. I stopped developing it
when I found out somebody had already written a more involved IPAS freeware
utility to do everything mine did and more.
I just use the 3ds editor for scripting. I'm not as deeply involved as you in
working with scripts, although I may be yet. However, I might take you up on
the script writing. I might need a source for writing scripts and you sound
like you could handle some of the fancy stuff I have in mind. I just finished
working on some screen graphics for a movie and a programmer wrote an amazing
script to choreograph a bunch of heads doing a bizarre concentrator effect. It
was beautiful and I think you would have liked it. The textures even slide from
one head to another and blend using an .sxp script, I think.