PAR field problem
22-Feb-95 06:07:54
Sb: #154763-PAR field problem
Fm: John Ellis 72440,3046
To: david W. mennenoh 71561,2343
David,
>> Right where I joined, the fields change and the whole animation shifts down
and strobes somewhat from that point forward. <<
I haven't experienced this, but there are a couple of possible solutions.
One is to split the animation where it shifts to a reverse order fields and
change the field order on the PAR and rejoin the two. This is the easiest if it
works.
The second option is to dump all the frames back on to the hard drive that have
their field order reversed and import them again by switching the field order
switch from what it was. This should work, unless the field order got switched
in 3DS, in which case you may have a real problem. What you could then do, is
output them as fields and bring them back in as fields.
You'd have to test to get the first frame right which might mean rendering a
frame to fields importing it, so that you have the correct first field, then
they should match up in pairs. You shouldn't have to re-render unless for some
reason some of the frames get corrupted in the process.
Best of luck,
John