CompuServe Messages

Group Boolean/TSEs

    24-Feb-95 16:31:57
Sb: #154731-Group Boolean/TSEs
Fm: Forcade & Associates 72007,2742
To: James Franssen 72650,3677
>> Is there a way to Boolean bunch of objects in one step? A union join? I am just trying to find a quicker way of joining about 20 different objects to each-other to make one big mesh. Any ideas? Thanks. -James Franssen << [Someone will have probably responded by now but here I go anyway] Hide all objects except the ones you want to join. Choose Select/Face/Quad and select all the objects. Choose Create/Face/Detach and use Selected. 3DS will ask you for a new object name. Give it a new name (not the same as one of the joined object) Voila, the objects have now been joined into one object. Easy if not obvious. Terry Gilbert Forcade & Associates