#MAGIC Help
28-Feb-95 08:41:13
Sb: #155897-#MAGIC Help
Fm: Glenn Zimmerman 76247,3660
To: Digimation – David Avgik 72320,2042
Okay, here's what I do, very simply: I create a flat, self-illum
color in materials editor. In 3d Editor I create a cube, center it,
then assign my flat color to it. I then adjust its attributes so
that it doesn't cast or receive shadows, and I turn on the magic
routine. I usually start with about 200 particles, set the particle
size to maximum (both smallest & largest), set particle life to 60
(the length of the scene in Keyframer). In Keyframer I move the box
from left to right over 60 frames. When rendered, I get a blob of
glitter that pans from left to right, leaving no trail. Any
suggestions?