#AVL Tree
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you could try it as a macro, you know:
#define memcpy(d,s,n) movmem(s,d,n)
that way, you don't have to change the actual code. i use this strategy in a
text editor i'm working on, for the one module that contains compiler-dependent
calls. i have a compiler.h file that converts macros like MOVE(d,s,n) to
whatever the particular compiler has, or defines it as a function if the
compiler DOESN'T have it.