CompuServe Messages

#Three-Dee graphics

#: 33651 S7/ProgrammingForum unknown
    19-Sep-86 21:24:24
Fm: J. Eric Chard 72467,3545
To: Jez San @ Argonaut S/W 72247,3661

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Since I'm presently freelancing (read "unemployed") I had time to go to the Universtiy of Washington (Seattle) Engneering library….in one of the technical jounals of computer graphics there was an algorithm to reduce ray-tracing operations from 0(N**2) operations to O(N), a significant speed-up. Thought you'd be interested.