#Three-Dee graphics
19-Sep-86 21:24:24
Sb: #33638-#Three-Dee graphics
Fm: J. Eric Chard 72467,3545
To: Jez San @ Argonaut S/W 72247,3661
This message turned up in search, but its forum couldn’t be identified from the original transcript, so it may not be linked into its thread.
Since I'm presently freelancing (read "unemployed") I had time to go to the
Universtiy of Washington (Seattle) Engneering library….in one of the
technical jounals of computer graphics there was an algorithm to reduce
ray-tracing operations from 0(N**2) operations to O(N), a significant
speed-up. Thought you'd be interested.