#Animation Standard?
26-Mar-88 03:02:59
Sb: #115580-#Animation Standard?
Fm: Ben Blish 72667,1341
To: GreG Tsadilas/SYSOP 73230,567
This message turned up in search, but its forum couldn’t be identified from the original transcript, so it may not be linked into its thread.
Um, the one that comes to mind immediately is the one after you bind a null
to a sphere… remember that problem? The next thing you do is to select
another action… so cursor turns blue for action one on (sorry, I've
forgotten the terms already) then you click on sphere and null (in opposite
order) then select action one again, cursor turns red again; now, you select
action two… bind? tie? transfer? I forget. Anyway, no indication of
anything to the user there. And I managed to guru the darn thing more than
1/2 the times I tried to use it. I *did* finally get it to work, after
calling impulse, and finding out that it cannot use the ram: device (Are you
listening, andy???) but must use a disk instead; and that it MUST have the
disk containing the iff image in the machine when it does the job… which is
unusual, to say the least, in the amiga – no requesters prompting you for the
correct disk, or anything like that. I did d/l crystal; it's beautiful.
–Ben–