#Interface Design
24-Mar-89 00:36:14
Sb: #40811-#Interface Design
Fm: Steven Bennett 70046,441
To: Richard Bielak 75716,352
The Mac's user interface is less a function of their OS (although it did
help a little bit that they had some standard controls defined and a file
"requester"…) than a result of Apple's stuffing a document called the
"Human Interface Guidelines" down the developers' throats. The problem is,
of course, that Apple never followed it's own guidelines. About a year or
so ago, Apple had finally managed some consistancy, and then they came out
with Hypercard and Multifinder. Right now, it's a mess. At least, from the
developers point of view. (Apple is still trying to shove more Guidelines
down developers' throats, but can't even get them straight anymore…) The
main problem with Apple's method of doing things was that it simply could
not cover EVERY eventuality. So as people found a need to do something
different, they each kludged up their own method of bypassing the existing
interface. So now the consistancy which marked Apple's early applications
is dissapearing. Personally, I think going in the opposite direction is
better. Find out *what* is wanted, provide it, but allow for people to do
things a different way if needed. –>Steve Bennett