Interface Design
Noticed your message earlier about getting Dpaint III and it still doesn't
have "Double click to Load"! And here I sent away for the upgrade 🙂
The file requesters on most Amiga programs leave *alot* to be desired. In
fact I HATE most of them! Let's take Electronic Arts again for example, and
their "PhotoLab" package. I usually work in hi-res. When the requester
opens up, you get only 5 files showing. I've just measured the window
height and it is just under 1 inch. Imagine that, a hi-res paint program
allowing me to see 5 files at a time, 2 feet from the monitor, in a tiny
window under one inch high. And I've got around 16megs of graphics on my
hdrive… And you think that radio/tv interference was caused by solar
flares! Sorry, it was me, swearing 🙂
PixMate has a decent requester (you can see 10 files) but still no trophy.
CEDpro has 10 (they've come up with a killer requester, so they say, but I
haven't seen it yet).
Awhile ago I realized the sort of requester I would like: DiskMaster. In
hi-res, it has two windows showing 47 files in each (47 x 2 = 94). I can
move stuff around, rename, copy (and delete those damn "xxx.info" files
that DpaintII always spits out). I can check to see whether there are any
important filenotes associated with the file. And I can hi-lite 10 files
for loading into CEDpro to edit. It works even better than CED's requester
🙂
The question is how to be able to tap into the requester calling routine
that programs have? If I couldn't patch in DiskMaster, I sure would spend
the time required to come up with something useful with Arexx. Larry's
ROBBS concept again holds promises. Add whatever module you want/need to
your basic requester per calling program.