#C++ types
Greg,
I notice that the Zortech compiler treats enums as distinct data types
while another 2.0 compiler does not. The other treats them as int
equivalents. With Zortech you can overload an operator by specifying
different enum types just as you can with classes. With the other one you
cannot do that.
Which way is "standard" C++? How does CFRONT 2.0 handle it?
Al Stevens