#Message Sections
18 messages in this thread
For everyones information:
Because of the increased traffic on the ASOFT forum, to make things
easier for our members we are considering making some changes to some
of the message sections. We feel the forum will greatly benefit from
these changes.
We are planning on splitting up the 3D Studio section into 2 sections,
one dealing with 3DS Modeling/materials and one dealing with 3DS
animation. Also we are planning on splitting up the IPAS/POCO/AAWIN
section into two sections. One section would deal strictly with IPAS
usage, and would provide a place for IPAS developers to support their
products on the forum. The second section would be for software
developers using IPAS and other SDK's. This section would deal only
with developer's issues.
We feel these changes will benefit the forum members, and hope the
the transition process not cause confusion or inconvenience. We will
post a message detailing exactly what will be changing and when it is
to change later in the week.
P.S. Please do not reply to me PRIVATELY as I will be out of the
office and will not get your e-mail. If you wish to privately respond
to this e-mail please address it to either Jonas Ruikis or Nik Grant.
These other two SYSOPS will be happy to address any concerns. Any
FORUM (public) replies to me will be read and answered by one of the
other ASOFT SYSOPS. Thank you.
At the risk of starting another "Tempest in a Teapot" (Earl Grey's, Gary
favorite. <g> ) I am curious to know why Modeling/Materials would be split up
from Animation? It seems to me that a more logical division would be hardware
and software as these two areas encompass at least 70% of the message threads.
I think a specific section for development of IPAS and answering IPAS related
questions makes sense. If it is it being suggested that you'll have to log into
these different areas specifically, I for one would find this very awkward. If
that is the case then a seperate section for developers would work, but
breaking the rest of the forum up between Modeling/Materials and Animation
doesn't make any sense to me. And as there is no mention of hardware, I wonder
what's going to happen to that?
I would like to propose the following if my impression is correct that you want
to create 4 different sections.
1) For IPAS developement and questions. 2) 3DS Animation, Materials and
Modeling 3) Hardware related issues.
Unfortuneately, I think breaking up the forum like this will compartmentalize
the overall free flow of discussion. IMHO.
Wouldn't it be better to keep it all in the same place and have a specific
Sysop responsible for each one of the 3 divisions?
John (In the Eye of the Hurricane) Ellis
P.S. Anyone for a cup of Tea before we discuss this? <g>
I think it's overall ok. My only objection is in dividing 3D Studio that way. I
would divide in: "How do I do this?" and "I can't get this thing to work"…
Good suggestion, Gus.
John Tissavary (La Luna cie)
I like John Ellis' suggestion of breaking out the hardware questions. That way
Gary and I could avoid that section entirely. <g>
– Jack
This seems like a really useless division of the 3DS forum. I can fully
understand wanting to keep the section traffic manageable, but my feeling is
that this won't do it. I really don't notice many messages that divide
modeling/mapping and animation.
I think the biggest traffic jams are hardware messages being posted in the 3DS
section. Perhaps sysop's monitoring of hardware threads and placing them in
the Hardware section would help more.
John Tissavary (La Luna cie)
>> 3DS Modeling/materials…and 3DS animation.
There's a fine line there. It may be more effective to split it into 3DS
Installation/Hardware Issues and 3DS Techniques.
To the powers that be,
I agree with the others that an installation/hardware/tech ("when I use
my so&so video card I get this error in the mat editor…"), and a
general/how-to/tips ("I'm trying to get a copy of this object to move along
this path….") section is a much more logical and useful division of the 3ds
section than the proposed modelling and animation split.
Please consider it. Thanks.
David
It would be helpful if you could explain what the specific rationale for
wanting to split up 3DS questions into modeling and animation is. ??
– G
Brian,
>> We are planning on splitting up the 3D Studio section into 2 sections, one
dealing with 3DS Modeling/materials and one dealing with 3DS animation. <<
Bogus. I agree that a better split would be into "3ds: installation/ hardware
issues" and "3ds: how to do?" would be far more logical.
I agree TOTALLY with you, Martin. Adesk guys– if yer gonna split things up,
please do it this way!
-Alan
I agree too with the split of software/hardware. Makes sense, common sense!
Do you guys have this? Of course you do! We already have a hardware section.
Just to be different, How about an installation vs. operation and techniques
section. Many times I wish I could just download the new ideas stuff people
come up with and not have to read through all the install problems many like
myself have had because we just don't read the manual. <GR&D>
<g>
-Alan
>> We are planning on splitting up the 3D Studio section into 2 sections, one
dealing with 3DS Modeling/materials and one dealing with 3DS animation. <<
I agree with the others about splitting it based on Hardware vs Technique,
however as a note of support for your suggestion, there is a lot of traffic
specific to VTR controllers, for example. If you don't have one (and given
their price, many don't), it's a waste when you DL a 20 message thread about it
because the subject was not obvious and it's all useless to you.
Perhaps you should split it into "3DS users with $" and "3DS users without $"
<g>
Bruce Meikle
Bruce,
>> however as a note of support for your suggestion, there is a lot of traffic
specific to VTR controllers…. it's a waste when you DL a 20 message thread
about it because the subject was not obvious. <<
I'm not sure how the proposed forum is going to help you on this. Typically
hardware questions are in the hardware section.
Just out of curiousity what software are you using to communicate with ASOFT?
Some of us here are on the forum 4 or 5 times a day, but if you go with the
standard rate and scan messages once a day, the cost is typically less than 50
cents a day. Even if you read everything once a day its about $30 a month with
a program like Tapcis on WinCIS. If you consider that a lot I wonder how you
could afford 3DS in the first place.
-JE
John:
FWIW I just downloaded GoCIS. WinCIS is now officially dead and has become
GoCIS. I have not gotten the damn thing to function at all yet so I am keeping
my WinCIS alive until I can get the support guys to help me out. I found
WinCIS to be a very economical and feature filled program so I'll put in the
effort to get GoCIS up and running.
Bob
Robert,
Thanks for the update. All these programs seem a little querky in one way or
another. I checked out NavCIS and went back to Tapcis. I'm sure there's
something better but it works for me. Let me know what you think of GoCIS once
you get it working. If it sounds good, I'll check it out.
-JE
>> 3DS Modeling/materials…and 3DS animation.
>>There's a fine line there. It may be more effective to split it into 3DS
>>Installation/Hardware Issues and 3DS Techniques.
I'd second that!
There's so much blab about how this or that doesn't work/won't install/invalid
normal array, I get tired of wading through it. I'd love to get that stuff into
a separate conference. It'd save me loads of time downloading all those
messages.