Thanks
10 messages in this thread
My ordeal is finally over. I received the right disk today and finally got Pro
loaded. What a relief. This has been an exhausting purchase and hopefully, well
worth it. I've already created a nice 640×480
FLC. It's actually not difficult to use and I look forward to creating more
complex animations. I was so close to sending the product back, but I decided
to give it this week to straighten out. Special thanks to Jonas and some of the
other tech support people that read my messages here and forwarded them to the
right people. Getting that disk today meant a lot–otherwise it would have gone
back to EPI this afternoon.
Regards, Maura
Hi Maura. THANK YOU for hanging in there. I'm still pursuing answers for
those two questions we discussed. It will probably be early next week when I
give you a call. Good Luck with your animations and have fun!
Rich Kelley
So far, I'm happy with it. I've created 2 very nice animations and they were
easy. It's all very logical and not too difficult. But now I get to bug your
tech support people with "how can I" questions….
Great!! It is my experience that the best ideas of "how to" are communicated
right here in this forum. There are plenty of willing users who love to share
their expertise. I'll call today.
Rich
Maura:
Check out the MANY animations in the forum libraries be Ed Kellerman (scan for
keyword KELLERMAN). This will not only give you an idea of what can be done,
but many are little "how-to's" or "tutorials" on how to do the effect
illustrated.
Dave
Yep, will do that. In fact, will take a look at them today. Thanks.
<Check out the MANY animations in the forum libraries be Ed Kellerman (scan for
keyword KELLERMAN)>
<Yep, will do that. In fact, will take a look at them today.>
Feel free to ask questions!
Ed K
Thanks for make me feel useful!!
Ed K
Heck, Ed — I think Autodesk ought to be hustling you out to
California and handcuffing you to Jim Kent til the next AAP is
released!<g>
>>Heck, Ed — I think Autodesk ought to be hustling you out to
California and handcuffing you to Jim Kent til the next AAP is
released!<g><<
Nothing would make me happier! I am willing, able, and available!
And, my unemployment checks are about to run out! If Autodesk
doesn't take action soon, they, and this forum, will loose me
(probably to a competitor).
I have not described how I achieve most of my animations effects. As
I learn 3DS, I see that they can do some of the stuff I've
discovered, but not all. For example, in "Swinging Bars" (OCH57.ZIP)
I use CYCLICAL Hierarchical Linking. There are 12 linked objects in
that animation. The motion of the parent is constrained by the 12th
generation grandchild. Any of the 12 objects can be considered the
parent! I used CHL in 1CH08.ZIP also, but to get the cute title,
Missing Link, I "Hid" one object. The smoothness of motion in these
animations is partly achieved by "softening" in the "time" dimension
(called Blur in 3DS).
I have only described the first two documentation errors in each
chapter of the ref for AniPro, and have only mentioned a few of the
bugs. I would like nothing better than to dedicate the time I now use
for job hunting, and to sell a FLC here and there, to sharing all my
animator knowledge!