>> Will Microsoft's "portable" solution support the Windows 3.1 API on
the Mac or only MFC classes?
From what I saw in Atlanta last week, their cross platform solution
will support the Windows API on the Macintosh. Realize though that
their stuff did not seem to run smoothly (blasting through GrafPorts
and such) and requires the highest end of PC systems to run on
(Pentium, 32 Meg RAM, 450 Meg HD, up to two CD-ROM drives, and
Windows NT). All the development work, including the debugging,
happens on the NT machine tethered to the Macintosh. There will be
more on this in the May issue of MacTech Magazine.