CompuServe Thread

A minor suggestion

9 messages in this thread
#90628From: Chris JohnstonMar 11, 1994 9:49 PM
I would like the next version of 3DS to include the kind or relative coordinates that AutoCad does – you know how, once you have a point set you can place the next a, for instance, @20,10 which puts the new point at a coordinate that is 20 more than the last point's X coordinate and 10 more than its Y. Life would be simpler… Chris
#90729From: Jonas Ruikis [ADESK]Mar 12, 1994 10:16 AM
Chris, << …relative coords wish >> got it. jonas[adesk]
#90866From: John SchmidtMar 13, 1994 10:45 AM
Jonas, I tried any combination of keys I could think of to move from keyframe to keyframe, (say, for jumping from keyframe to keyframe while in camera view); the <ctrl><arrow> and <alt><arrow> you suggested on the telephone didn't work. Did you remember the combination yet? If it *isn't* there, would you add it to the list? Thanks, John (A/E/C Technologies)
#90882From: Yost GroupMar 13, 1994 1:49 PM
Check out page 8-16 of the Reference Manual. – Jack
#90954From: John SchmidtMar 13, 1994 11:52 PM
Sheesh, Jack, >> page 8-16 of the Reference Manual 'Guess I need to hit the books more; I was looking under "hot keys", but this is just the ticket. Thanks. John
#91162From: Chris JohnstonMar 14, 1994 8:36 PM
Jonas: Thanks. I end up building a lot of models from plans, and I run into times that just scream for relative coordinate input. Chris
#91339From: krazy imagesMar 15, 1994 11:11 AM
A silly nonsense wish, why don't let people remake the 3ds interface at their tastes? That include custom menus, custom floating palettes, etc. Hey! You even can include motif-like look (ops, I forget that R4 will be for NT and AXP platform, right? –hehe, nice try, uhn?) Seriously, the custom thing seems logical to me. And now, some krazy stuff: Why not a system in which you can save objects alone with all mapping information and save them to an object format that can be included in a database that can be called from a floating palette that includes rendered thumbnails of that objects and that will let you take one and drop it in the scene? (uf, excuse my english-like explanation, but I'm sure that you will get the idea). Something like Painter. The same could be done with lighting information (don't ask me how 🙂 and many other things. This would speed up things a little. I will be back with even more impossible stuff soon 🙂
#91353From: Jonas Ruikis [ADESK]Mar 15, 1994 12:08 PM
Ana, << nice try.. and some wishes>> got 'em. jonas[adesk]
#91488From: ROBERT RITGERMar 15, 1994 9:06 PM
I don't think your wish is all that silly. I'm used to customizing my CADD software as you suggest. I like the idea of remaking the interface to suit one's wishes. Personally, I'd prefer a customizable menu system with the ability to create macros and a full command line for keyboard entry. I want the keyboard entry for the precise movement of objects/faces/vertices/lights/cameras etc. On one of my customized menus I'd incorporate your idea of having a palette of 3ds files ready for placing. The last thing I'd do, however, is emulate the $%^&%^$%$ motif interface! Actually, the only thing I despise about motif is the dual dialog box. Cutting and pasting and just keyboard entry in general gets screwed up by that dialog box. Please help me out on a software evaluation. (Anyone else out there please chime in) If you have used RIO could you tell me how it stacks up to windows based image composition programs like Altamira's Composer.