Graphic Elements Release
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I am pleased to announce the first release of Graphic Elements.
Graphic Elements is a paradigm and a library for programming high-performance,
framework-independent interactive graphics for the Apple Macintosh. From the
viewpoint of the application programmer, a Graphic Element is an independent
software object which knows how to image itself on demand into an offscreen
workspace. Each Graphic Element may optionally have ways of reacting to 1) the
passage of time, 2) contact with another Graphic Element, and 3) the user's
actions. These methods will be called automatically by the Graphic Elements
system, as required. In addition, the application program can act on Graphic
Elements explicitly at any time.
Graphic Elements is a very general, high-performance, framework-
independent graphics presentation system. It offers graphic performance
comparable to that of a "sprite animation" system. At the same time, it affords
a very flexible mechanism for defining what a graphic is and does Anything that
can be drawn on the screen can be a Graphic Element.
Graphic Elements requires a 68020 or better, 8-bit color, and System 7. The
version I have just uploaded includes a linkable library, documentation, and
several example programs with source. Think C 6.0 is required in order to
modify and rebuild the example programs.
–Al Evans–