CompuServe Thread

HELP! QEMM & Ani Pro

13 messages in this thread
#91752From: Peter CampbellMar 16, 1994 8:29 PM
Hello All, I just installed QEMM, and now Animator Pro doesn't run. It says: Abnormal program termination: Illegal instruction CS:EIP = F000h:0000EA01h How can I get Ani Pro running with QEMM? Thanks. Pete
#91866From: Steven ElliottMar 17, 1994 9:15 AM
Pete, There was a discussion about a similar problem quite awhile back. I'm afraid that I don't remember all of the details but I'll give it a shot. First you wnat to make sure that QEMM's DPMI support is enabled by loading the QDPMI.SYS driver. QEMM probably already did this for you at install. Second, and I think that this is the root of your problem, I found on my system that Ani Pro seemed to be accessing ROM BIOS in a way that QEMM does not recognize. I had to exclude the range FC00-FFFF to get my Ani Pro to work. If you want to be conservative you could exclude the entire ROM BIOS with X=F000-FFFF. Hope this helps, Steven
#92424From: James M. MurphyMar 19, 1994 9:46 PM
Steven, >> First you wnat to make sure that QEMM's DPMI support is enabled by loading the QDPMI.SYS driver<< I've got a copy of a message #61363 from Jonas Ruikis to John Tissavary back on Oct. 12th 93 that said: "Your right. Animatior pro is NOT DPMI compliant." Jonas. [ADESK] For What it's Worth. BTW if your going to also try and shell out to Ani Pro from 3DS you should make sure that you allocate at least 2MB of Ram, I use 4MB on my system and all you have to do is use [ -maxvcpi 4096 ] to solve that one. Jes' My 2cents worth.<g> James M. Murphy
#92455From: Steven ElliottMar 20, 1994 12:20 PM
James, Good comments, and now that you've jogged my memory a little better, I remember people comming down on both sides of the QDPMI.SYS issue. It probably depends alot on how you've set up other things in you system. In my case I had the exact same problem as Pete until I excluded the FC00-FFFF range from QEMM. It's nice that PC compatability is such an airtight standard (yeah sure!!). So muce of this boils down to trial and error and just a little Voodoo <G>. Thanks for the tips, Steven
#92505From: Jonas Ruikis [ADESK]Mar 20, 1994 5:29 PM
<< Ani Pro and DPMI >> The current international shipping version of Animator Pro is DPMI compliant. jonas[adesk]
#92522From: charles jamesonMar 20, 1994 7:52 PM
great, what about an upgrade option for U.S. users? chuck jameson silver tongue software
#92456From: James M. MurphyMar 20, 1994 12:20 PM
Kenneth, We are discussing this exact same issue in the thread "QEMM & Ani Pro" started by Peter Campbell. Set your CIS navigation program to read the thread starting with message 91752. Below is some of the relevant information from that thread: ____________________________________________________________________________ 17-Mar-94 09:15:06 Pete, There was a discussion about a similar problem quite awhile back. I'm afraid that I don't remember all of the details but I'll give it a shot. First you wnat to make sure that QEMM's DPMI support is enabled by loading the QDPMI.SYS driver. QEMM probably already did this for you at install. Second, and I think that this is the root of your problem, I found on my system that Ani Pro seemed to be accessing ROM BIOS in a way that QEMM does not recognize. I had to exclude the range FC00-FFFF to get my Ani Pro to work. If you want to be conservative you could exclude the entire ROM BIOS with X=F000-FFFF. Hope this helps, Steven 19-Mar-94 21:46:26 Steven, >> First you wnat to make sure that QEMM's DPMI support is enabled by loading the QDPMI.SYS driver<< I've got a copy of a message #61363 from Jonas Ruikis to John Tissavary back on Oct. 12th 93 that said: "Your right. Animatior pro is NOT DPMI compliant." Jonas. [ADESK] For What it's Worth. BTW if your going to also try and shell out to Ani Pro from 3DS you should make sure that you allocate at least 2MB of Ram, I use 4MB on my system and all you have to do is use [ -maxvcpi 4096 ] to solve that one. Jes' My 2cents worth.<g> James M. Murphy ___________________________________________________________________________ Hope that helps, Steven
#92646From: Dan KemmisMar 21, 1994 2:40 PM
Wow… How cool. I was going to leave a msg with questions… About Qemm… But, I think I'll go X some segments… First X-asperated Dr PiXel
#92799From: Peter CampbellMar 22, 1994 11:25 AM
Steven, Thanks for replying. I tried excluding various ranges as you suggested, and it didn't help. The only thing that fixes the problem is removing QDPMI from CONFIG.SYS. My applications all run now, and I have 616 KB of RAM available. I guess I don't need QDPMI. Pete
#91919From: Brian Rudolph [Adesk]Mar 17, 1994 11:19 AM
Peter, Abnormal Program Termination usually means there is a memory conflict of some sort happening. If the other specific solutions do not work, then you will have to strip your system to see what drivers are conflicting. REM out everything in your config.sys except files= and buffers=, and in your autoexec.bat REM out everything except prompt= and path=. Also delete the aa.cfg file, if it was created. You should be able to start the program in this configuration. Then, load those lines back in one at a time until you find out which one is causing the conflict. Once you know which is the culprit, we can decide what to do about it. -Brian
#92800From: Peter CampbellMar 22, 1994 11:25 AM
Brian, Thanks for replying. The line that loaded QDPMI was causing the Abnormal Program Termination. Removing that line fixed the problem. Pete
#92132From: David StinnettMar 18, 1994 1:04 AM
Pete, I had to rem out my QDPMI.SYS line to get animator to run. If your still having problems, loose that line, and see if that helps. David
#92801From: Peter CampbellMar 22, 1994 11:25 AM
David, Thanks for replying. Your solution worked for me. I removed QDPMI from my CONFIG.SYS, and Ani Pro runs again. I don't think I need QDPMI anyway. Pete